The work continues on Beyond.
With the saving system implemented (I'm not 100% happy with it but it's working, that's all I need so early in the development^^) and most of the basic stuff working too (level loading, chests, quests, NPC dialogs,...) I'll probably be able to work on some content (quests, dungeons,...) really soon.
I made a very small video to show the very beginning of crafting.
I'm not sure yet how it will work exactly because for this game I want to minimise the UI interractions. I don't know yet if crafting your gear will be done through menus or if I'll find a clever way to do it.
But as far as cooking goes, you'll just have to throw some food on a fire^^