Song of the Myrne

An humorous pixel-art RPG I'm working on

Myrne 6312

A coop-topdown-shooter in SPAAAAACE !

Song of the Myrne: What Lies Beneath

A short adventure alongside Song of the Myrne

October 31, 2013

Song of the Myrne: demo update


Here she goes, the new demo version of Song of the Myrne !

Let's see what changed since the last one:

  • We now aim with the mouse
  • Interactions with items, NPCs, items,... is also done with the mouse
  • Rebalance of stats, both for players and creatures (monsters and NPCs)
  • Rebalance of the equipment. I also changed the way potions and food works
  • Skill trees: new skills and rebalance of old ones
  • A lot of little things here and there

As usual you can find this new version here :

=> Yep, just here ! <=


Don't hesitate to post your thoughts (positive like negative) of the game in the comments below.

I'm reading all your feedbacks and always try to answer.

Have fun ;)

October 20, 2013

Song of the Myrne: Some news

Hey everyone !

It's been three months since I posted the last demo of the game. So I guess it's time to keep you abreast (not sure about the expression^^) on what I'm doing now.

First of all, I'm planning to release a new demo soon to includes all the gameplay changes that I made during these last months:

  • New aiming system

  • Which comes with a new way to open doors, open crates, speak to NPC's, etc

Some of the new icons for when we over stuff with the mouse

  • Redesign of the interface and a big rebalance of all the game stats (HP of the player, the creatures, etc, mana, stuff,...)




Of course I worked a lot on the content that isn't in the demos. I made a lot of progress but their still have a lot to do to finish the game.

But it's super secret !

Here's a croped picture of one of the place you'll go in the full game.


As you can see, it's not always grass and trees^^

And it's all for today folks.

See ya !